![]() Oh, and you probably don’t need Daylight if your other party members have it already. ![]() Wind WallTip: Wind Wall is okay just for the extra AoE damage and crowd control (assuming your tanks can funnel enemies in a straight line).Ĭonjure Animal is decent if you want to role-play as a Beastmaster of sorts, especially if you picked Animal Friendship and you were able to tame a creature. Tip: You probably won’t need another feat since you have Uncanny Accuracy and the other ranged DPS perk, Take Aim, is pointless. Steel Will – Advantage on saving throws versus being frightenedĬhoose the suggested spell you didn’t get at level 5 Multi-attack Defense (best pick) – When attacked by a creature, gain +4 bonus AC versus all subsequent attacks made by that creature during the same turn immunity to opportunity attacks Pass Without Trace (to help allies stealthily move around and reposition before a fight) or Protection From Poison (to protect you from, uh, poison)įavored Enemy and Natural Explorer choicesĮscape the Horde – Opportunity attacks made against you have a disadvantage Tip: If choosing a feat, pick Uncanny AccuracyĮxtra attack – You can attack one more time during your turn Alternatively, you can take Jump so you can cast it on a character with high STR/Athletics, allowing them to reach distant ledges for loot.Ĭhoose: Increase your ability score or gain a feat Tip: Animal Friendship lets you charm a beast that fails a WIS saving throw. Tip: I chose the Hunter for this one, and I’ll explain more below. Primeval Awareness – Detects the presence of creatures in a location LongstriderTip: Hunter’s Mark and Goodberry are the best options here. You can select two spells from the following: Two-Weapon Fighting – Add your ability modifier to the damage of your second attack when dual-wielding Ranger Spellcasting – You can now cast Ranger-type spellsĪrchery (best pick) – +2 bonus to attack rolls with ranged weaponsĭueling – +2 weapon damage when using a 1H with no other weapon in your offhand ![]() Unlocked Class Features, Extra Spell Slots, or Special Choice The option becomes available again at levels 6 and 10. Natural Explorer – Becoming adept when traveling through a particular terrain.
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